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The '''Music Box''' is a magical wind up box that plays music. The box is bought by [[The Hero of Bowerstone]] and his/her sister, [[Rose]], while the Hero is still a child for 5 [[gold]] from a traveling trader ([[Murgo]].) The Hero's sister uses the box to wish that she and the Hero could live in a castle ([[Castle Fairfax]]). After the wish was made the box started to play music while glowing and twirling. The box then vanished leaving [[Rose]] very upset. It is because of the box that [[Lucien]] is made aware of the children, he had heard of its sale by Murgo to the children. The music that the box plays before vanishing is the theme from the original [[Fable]].
 
 
 
{{spoilers}}
 
{{spoilers}}
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{{Infobox Item
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| image = [[File:Musicbox.jpg|220px]]
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| type = Miscellaneous
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| effects = Quest Item
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| source = ''Fable II'':<br/>[[Murgo (Fable II)|Murgo]]<br/>''Fable III'':<br/>[[Reliquary]]
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| quest = ''Fable II'':<br/>[[Childhood]]<br/>[[Retribution]]<br/>[[A Perfect World]]<br/>''Fable III'':<br/>[[A New Hero]]
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| value = 5 gold pieces
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| stars = {{*}}
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}}
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The '''Music Box''' is a magical wind up box of [[Old Kingdom]] origin, that plays music. It is an important quest item that appears in ''[[Fable II]],'' ''[[Fable III]] and [[Fable: The Journey]], with the'' role in Fable II being the most significant.
   
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== ''Fable II''==
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=== Description ===
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''A small music box that trembles with energy at your touch.''
   
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=== Acquisition ===
The box later returns to the Hero in [[A Perfect World]], a "dream" the Hero has after Lucien shoots him/her for the second time. When the Hero leaves the farm and investigate the strange music, he/she abandons [[Rose]] and follow a nightmarish path to find the music box waiting on a stone table. [[Rose]]'s voice reports "You have passed the test. Your reward is the chance to confront your enemy, and the means to destroy him." After reappearing, the music box is used to prevent [[Lucien]] from activating the [[Spire]], doing so by sucking up all the power he has gained from [[Hammer]], [[Garth]] and [[Reaver]].
 
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{{Main|Childhood}}
 
The music box is initially acquired by the [[Hero of Bowerstone]] and their sister, [[Rose]], for 5 [[Gold|gold coins]] from [[Murgo (Fable II)|Murgo]] in [[Bowerstone Old Town|Old Town]]. The Hero's sister uses the box to wish that she and the Hero could live in a [[Castle Fairfax|castle]]. After the wish was made the box started to play its music, while simultaneously spinning and rising into the air. The music speeds up and the box spins faster, before vanishing in a flash of light, leaving Rose very upset. It is because of the box that [[Lucien Fairfax|Lucien]] is made aware of the children; he heard of Murgo selling it to the children.
   
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=== The Relic ===
There is a possibility that the Music Box is The Relic that is summoned after the ritual with the three Heroes. The cards given to you by Theresa at the start of the game features one titled "The Relic" which describes an ancient weapon used to defeat Lucien.
 
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{{Main|Retribution}}
In the cutscene on Hero Hill once you have gathered [[Hammer]], [[Garth]] and [[Reaver]], the ritual begins and channels their energy to you, the Fourth standing in the center of the triangle they created. The ritual becomes complete in a flash of light right before Lucien appears and how [[Hammer]] complains how much the process hurt. From there, you enter the "Perfect World" quest and receive the music box in the dream only to awake at the [[Spire]] holding it in reality.
 
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The cards given received from [[Theresa]] at the start of ''[[Fable II]]'' features one titled "[[The Relic]]" which describes an ancient weapon used to defeat [[Lucien Fairfax|Lucien]]. The Music Box is this weapon and is summoned after the ritual with the three Heroes on the [[Hero Hill]] in [[Bower Lake]].
 
In the cutscene on Hero Hill once you have gathered [[Hammer]], [[Garth]] and [[Reaver]], the ritual begins and channels their energy to you, the Fourth standing in the centre of the triangle they created. The ritual becomes complete in a flash of light right before Lucien appears and how Hammer complains how much the process hurt.
   
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=== A Perfect World ===
In [[Fable 3]], the box once again returns, [[Sabine]], leader of the [[Dweller Camp]], asks the [[Hero of Fable III|Hero]] to retrieve him, his father's ancient relic, which turns out to be the Music box itself. Though, Sabine does not know how to operate it.
 
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{{Main|A Perfect World}}
 
The box later returns to the [[Hero of Bowerstone|Hero]] in a "dream" the Hero has after Lucien shoots them for the second time on [[Hero Hill]]. When the Hero leaves the farm to investigate the strange music, they abandon [[Rose]] and follow a nightmarish path to find the music box waiting on a stone table. Rose's voice reports "You have passed the test. Your reward is the chance to confront your enemy, and the means to destroy him." After reappearing, the music box is used to prevent [[Lucien Fairfax|Lucien]] from activating the [[Tattered Spire|Spire]], doing so by absorbing all the power he has gained from [[Hammer]], [[Garth]] and [[Reaver]].
   
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== ''Fable III'' ==
[[File:Music_Box_2.png|thumb|Hero holding the Music Box(Fable III)]]
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[[File:Music_Box_2.png|180px|Hero holding the Music Box in ''Fable III''.|right]]
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In ''[[Fable III]]'', the music box once again returns. [[Sabine]], leader of the [[Dweller Camp]], asks the [[Hero of Brightwall|Hero]] to [[A New Hero|retrieve]] one of their parent's ancient relics from [[Reliquary|beneath]] the [[Brightwall Academy]], which turns out to be the Music Box itself. When you receive it you are teleported to the [[Road to Rule]], where [[Theresa]] gives you a vision of [[Logan|Logan's]] madness after you open it. Hereafter you take the Music Box to Sabine, although he does not know how to operate it and admits he didn't expect he would be able to. The music box remains in his possession.
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== Fable: The Journey ==
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The Music box appears as a [[Music Box (Collectable)|collectable]] in [[Miremoor (Location)|Miremoor]] within a chest. It's not mentioned how it left the posession of Sabine in Fable III or made it's way to Miremoor.
   
 
== Trivia ==
 
== Trivia ==
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*The music that the box plays before vanishing at the beginning of ''[[Fable II]]'' is the theme from the original ''[[Fable]]''.
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**The Music Box plays a different song in ''[[Fable III]]'', one composed by [[Russell Shaw]].
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*In ''[[Fable II]]'', [[Murgo]] tells the hero to turn the handle three times to be a granted a single wish. While the Music Box did not grant their wish as a child, it starts their journey, eventually leading them to become [[Titles|Mayor]] upon purchasing [[Fairfax Castle]] after [[Lucien Fairfax|Lucien]]'s defeat (and would later rule from there as Albion's monarch), and thus their wish to live in a castle is granted.
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*When the Music Box is taken and the portal to the [[Road to Rule]] is opened, the pedestal that the Music Box was on mysteriously disappears.
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*In ''Fable III'' when changing the music level, a glitch can occur where the music box will play until the player loads a new region.
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*The [[Brightwall]] music is the same as the Music Box, though slower and calmer.
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*Non-magical copies of the Music Box make appearances as ornaments in some types of furniture in ''Fable III''.
   
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==Gallery==
*In both Fable games you are required to buy something for a small amount of gold (in [[Fable]]/[[Fable TLC]] it was 3 gold, in [[Fable II]] it was 5).
 
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<gallery>
 
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Music Box (Murgo).png|Music Box from Fable II during the introductory cinematic with Murgo
*In Fable you have to buy something to give to [[Theresa]] and in Fable II you buy the music box because she asks you.
 
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</gallery>
*As seen in one of the Gamescom videos, the [[Fable II|Fable&nbsp;II]] music box shall return in [[Fable III|Fable&nbsp;III]] as part of the new level up system "[[Road to Rule]]."
 
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[[Category:Fable II Items]]
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[[Category:Fable III Items]]
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[[Category:Quest Items]]

Latest revision as of 02:55, 3 March 2023

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This section or article may contain spoilers!

The Music Box is a magical wind up box of Old Kingdom origin, that plays music. It is an important quest item that appears in Fable II, Fable III and Fable: The Journey, with the role in Fable II being the most significant.

Fable II[]

Description[]

A small music box that trembles with energy at your touch.

Acquisition[]

Main article: Childhood

The music box is initially acquired by the Hero of Bowerstone and their sister, Rose, for 5 gold coins from Murgo in Old Town. The Hero's sister uses the box to wish that she and the Hero could live in a castle. After the wish was made the box started to play its music, while simultaneously spinning and rising into the air. The music speeds up and the box spins faster, before vanishing in a flash of light, leaving Rose very upset. It is because of the box that Lucien is made aware of the children; he heard of Murgo selling it to the children.

The Relic[]

Main article: Retribution

The cards given received from Theresa at the start of Fable II features one titled "The Relic" which describes an ancient weapon used to defeat Lucien. The Music Box is this weapon and is summoned after the ritual with the three Heroes on the Hero Hill in Bower Lake. In the cutscene on Hero Hill once you have gathered Hammer, Garth and Reaver, the ritual begins and channels their energy to you, the Fourth standing in the centre of the triangle they created. The ritual becomes complete in a flash of light right before Lucien appears and how Hammer complains how much the process hurt.

A Perfect World[]

Main article: A Perfect World

The box later returns to the Hero in a "dream" the Hero has after Lucien shoots them for the second time on Hero Hill. When the Hero leaves the farm to investigate the strange music, they abandon Rose and follow a nightmarish path to find the music box waiting on a stone table. Rose's voice reports "You have passed the test. Your reward is the chance to confront your enemy, and the means to destroy him." After reappearing, the music box is used to prevent Lucien from activating the Spire, doing so by absorbing all the power he has gained from Hammer, Garth and Reaver.

Fable III[]

Hero holding the Music Box in Fable III.

In Fable III, the music box once again returns. Sabine, leader of the Dweller Camp, asks the Hero to retrieve one of their parent's ancient relics from beneath the Brightwall Academy, which turns out to be the Music Box itself. When you receive it you are teleported to the Road to Rule, where Theresa gives you a vision of Logan's madness after you open it. Hereafter you take the Music Box to Sabine, although he does not know how to operate it and admits he didn't expect he would be able to. The music box remains in his possession.

Fable: The Journey[]

The Music box appears as a collectable in Miremoor within a chest. It's not mentioned how it left the posession of Sabine in Fable III or made it's way to Miremoor.

Trivia[]

  • The music that the box plays before vanishing at the beginning of Fable II is the theme from the original Fable.
  • In Fable II, Murgo tells the hero to turn the handle three times to be a granted a single wish. While the Music Box did not grant their wish as a child, it starts their journey, eventually leading them to become Mayor upon purchasing Fairfax Castle after Lucien's defeat (and would later rule from there as Albion's monarch), and thus their wish to live in a castle is granted.
  • When the Music Box is taken and the portal to the Road to Rule is opened, the pedestal that the Music Box was on mysteriously disappears.
  • In Fable III when changing the music level, a glitch can occur where the music box will play until the player loads a new region.
  • The Brightwall music is the same as the Music Box, though slower and calmer.
  • Non-magical copies of the Music Box make appearances as ornaments in some types of furniture in Fable III.

Gallery[]